Daedalus server-side update
November 17th, 2010 by Rob
I have changed the method by which mazes are chosen to be solved. Instead of only being presented with mazes that have yet to be attempted, the total pool of mazes is available to be played. This is the start of a move toward mazes being presented to you based on how difficult others have found them and how good your history for solving them is.
I’ll also release an update version of the client soon with just a few minor bug fixes.
Posted in Daedalus
