Daedalus 0.5 alpha released
I’m in the process of releasing the first alpha version of a new game. Daedalus was an idea I got from Inception. After taking considerably longer than I was expecting to finish this first release it’s finally done.
As I said this is an alpha release so don’t expect great things. Over the next few weeks I hope to collect data on how challenging it is to play and where it needs to be tweaked. As well as fix the undoubtedly present bugs. As always leave me feedback here or in the comments or on Twitter or wherever, unfortunately the Android Market gives me no way to respond to comments left there.
Here’s a rough overview of what the game is about:
Daedalus is an Android game with the simple premise of designing and solving mazes. When you start it decides randomly whether you need to design a maze or solve a maze.
If you are tasked with designing a maze, the start (green) and end (red) points of the maze are picked for you, and you have to design a maze around them, using the provided tools, in under two minutes.
Alternatively if you have to solve a maze, you are given one minute to draw the path from the start to the end.
I’m currently in the process of putting it on the Android Market and it is also available for download here
Posted in Daedalus

October 31st, 2010 at 4:44 pm
Looks great, I’ll have to get an android phone!
October 31st, 2010 at 4:44 pm
Looks great I’ll have to get an android phone.